LibXenon
Bare-metal Xbox 360 homebrew library
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Data Fields
XenosShader Struct Reference

#include <xe.h>

Data Fields

void * shader
 
u32 size
 
u32 shader_phys [XE_SHADER_MAX_INSTANCES]
 
u32 shader_phys_size
 
u32 program_control
 
u32 context_misc
 
void * shader_instance [XE_SHADER_MAX_INSTANCES]
 

Detailed Description

Definition at line 101 of file xe.h.

Field Documentation

◆ context_misc

u32 XenosShader::context_misc

Definition at line 106 of file xe.h.

◆ program_control

u32 XenosShader::program_control

Definition at line 106 of file xe.h.

◆ shader

void* XenosShader::shader

Definition at line 103 of file xe.h.

◆ shader_instance

void* XenosShader::shader_instance[XE_SHADER_MAX_INSTANCES]

Definition at line 107 of file xe.h.

◆ shader_phys

u32 XenosShader::shader_phys[XE_SHADER_MAX_INSTANCES]

Definition at line 106 of file xe.h.

◆ shader_phys_size

u32 XenosShader::shader_phys_size

Definition at line 106 of file xe.h.

◆ size

u32 XenosShader::size

Definition at line 104 of file xe.h.


The documentation for this struct was generated from the following file: